Source code Slide to Me – One Hour Reskin – iOS11 and Swift 4 ready nulled


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            Slide to Me – One Hour Reskin - iOS11 and Swift 4 ready
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Updated for iOS11 and Swift 4​!!!& FASTEST RESKIN EVER: Solely 22 pictures! Hey, guys! Rebeloper proper right here! I wanna current you& learn how to place your app on the App Retailer Tonight.& Not in two months, not in per week nevertheless& TONIGHT. The one hardest part of a reskin enterprise is, determining, what provide code to buy. ESPECIALLY, if you’re new inside the commerce… Watch video proper right here:


  • Written in Swift 4 &- say hiya to the model new programming language for iOS
  • iOS11 ready &- embracing the power of the simplest OS on cell
  • 64 bit supported &- always up to date with Apple’s requirements
  • iPhoneX, iPhone8, iPhone eight Plus and iPad Skilled ready &- beautiful on all devices

  • AdMob Banner &- prime banner all by means of the whole recreation
  • Chartboost Interstitials &- full show display adverts with Ads Frequency attribute
  • Recreation Coronary heart Leaderboard &- rank, drawback and share your best score
  • Rating System &- smart rating powered by iRate
  • No Ads In App Purchase &- improve your revenue

Addicting gameplay. Watch video proper right here:


Solely 22 pictures to reskin. Greatest reskin ever! You’ll be ready in under an hour. When together with the Stage System you must have solely 15 photographs to reskin. When you purchase a Rebeloper Provide Code you purchase larger than solely a provide code. You purchase the superior documentation and glued assist. Merely take a look at the 35 pages prolonged step-by-step documentation. Purchased a question? Ask it inside the suggestions half. We reply every question in decrease than 24 hours, nevertheless largely inside three hours (if we’re not asleep). Purchaser happiness is our #1 priority. And naturally, we offer a 14 days a refund guarantee.

CHANGE LOG &- (30.10.2017)

• Updated to iOS 11 and Swift 4 &- this mannequin will run solely in Xcode 9 &- (21.09.2016)

• Updated to iOS 10 and Swift three &- this mannequin will run solely in Xcode eight+ &- (14.12.2015) &- OPTIONAL

  • Added Fyber (info modified: GameData.plist, RebeloperKitMini.swift, AppDelegate.m, Knowledge.plist, Bridging-Header.h; added info: fyber-sdk-lib, FyberCocos2dHelper.h/.m, CoreLocation.framework and MediaPlayer.framework)

three.1.4 &- (15.11.2015) &- OPTIONAL

  • Added a “Additional Video video games” button to the Main Menu Show display (info modified: MainMenu.ccb, MainMenu.swift, WorldContainer.ccb, WorldContainer.swift)
  • Improved Ads logic: if no Chartboost is obtainable than a SupersonicAds advert is confirmed (if obtainable) and vice-versa (info modified: RebeloperKitMini.swift, GameData.plist)

three.1.three &- (02.11.2015) &- OPTIONAL

  • Updated SupersonicAds (6.three.4) (framework modified: RebeloperKitMini/ThirdPartyLibsAndFrameworks/Supersonic.framework)
  • Updated Google AdMob SDK (7.5.2) (framework modified: RebeloperKitMini/ThirdPartyLibsAndFrameworks/AdMob/GoogleMobileAds.framework)
  • Updated Chartboost SDK ( (framework modified: RebeloperKitMini/ThirdPartyLibsAndFrameworks/Charboost.framework; info modified: AppDelegate.m &- line 46, Bridging-Header.h &- line 26)
  • Updated Documentation to 1.three (minor typos)

three.1.2 &- (13.10.2015) &- CRITICAL

  • Updated Supersonic Ads SDK to v.6.three.2. (framework modified: RebeloperKitMini/ThirdPartyLibsAndFrameworks/Supersonic.framework)
  • Allowed arbitrary plenty for Supersonic Ads (clarification: In iOS9 Apple has added in controls spherical ‘ATS’. To have the ability to assure un-interrupted assist for Supersonic Advert provide all through all Mediation Networks, it was very important to make the subsequent changes in your info.plist: 1. Add in a dictionary referred to as ‘NSAppTransportSecurity’. Ensure you add this dictionary on the ‘Prime Stage Key’.& 2. Inside this dictionary, add a Boolean referred to as ‘NSAllowsArbitraryLoads’ and set it to& YES.) &- Particulars proper right here:

three.1.1 &- (05.10.2015) &- CRITICAL

  • fixed crash when trying to share on iPad (file modified: RootViewControllerInterface.m) &- (21.09.2015) &- CRITICAL

  • Modified pictures
  • Modified title &- (16.09.2015) &- CRITICAL

  • Updated to iOS9

2.2.1 &- (21.08.2015) &- OPTIONAL

  • Added SupersonicAds (
  • Updated Google AdMob SDK (7.4.1)
  • Updated Chartboost SDK (5.5.three) &- (15.08.2015) &- OPTIONAL

  • Added Pause Panel (and efficiency) to Gameplay &- (06.08.2015) &- CRITICAL

  • Added additional Chartboost Interstitial adverts (info modified: WorldContainer.swift, MissionCompletedScene.swift)
  • Added probability to range the timeframe for every stage (info modified: SetMeUp.swift, Gameplay.swift)
  • Modified Mission texts to the model new time prospects (info modified: MissionCompletedScene.swift, MissionScene.swift, RebeloperKitMini.swift)
  • Fixed crash after wanting to play non existent stage 34 (info modified: MissionCompletedScene.ccb, MissionCompletedScene.swift) &- (30.07.2015) &- CRITICAL

  • Eradicated Localizations
  • Eradicated Kamcord
  • Added Share button to Recreation Over scene
  • Added Stage System
  • Modified design
  • Created “Setup” folder to simplify basic setup
  • Moved “Attribution textual content material” organize into SetMeUp.swift
  • Added risk to cowl “Additional Video video games” button
  • Modified Icons and Default photographs

1.1.1 &- (23.05.2015) &- OPTIONAL

  • Fixed Sound On/Off not behaving as a result of it should &- (13.04.2015) &- OPTIONAL

  • Added Localization
  • &- (10.04.2015) &- CRITICAL
  • Updated RebeloperKitMini to to assist Swift 1.2
  • Updated AdMob framework to
  • Updated Chartboodt framework to v.5.1.5
  • Updated Cocos2d to v.three.4.9

  • Preliminary Launch


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Slide to Me – One Hour Reskin – iOS11 and Swift 4 ready
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